It's been a few months since I've updated this blog. I'll try to be better. I've got several more character sketches that I want to post. Maybe I can get to them in the coming weeks.
But I do have some news to report. It's not necessarily good news for folks ready for the first book to come out, but it is news.
Short version: I still have to wait an indefinite amount of time before my cover artist can get started on my commission.
But I'm okay with that. I had told him in December that I wanted to have books in my hand ready to sell by the end of May. He responded that he could meet that but that he would have to change his planned approach.
I thought about it, but I told him not to do that. I wanted him to take the time and do it right, to do it in a way that he could be proud of. His original plan was (is) to do a large oil painting, a piece that could be a featured item in his gallery and generate sales of prints strictly on its own strengths.
I decided I'd rather wait a few more months and have that remain the approach he took. And he was very happy to hear me say that.
One reason he remains very busy in his schedule is that he is involved in the production of a major Hollywood movie (starring Nicholas Cage). He is providing artwork that will actually be seen in the movie, this isn't just developmental stuff. In addition to this, his schedule with Marvel Comics remains busy.
The best thing about all this delay is that it will cut down tremendously on the amount of time that will pass between the publication of the first and second books. I have found it a lot more difficult to get into a good writing groove with the second book than I ever did with the first one. I trust I can work through it and eventually start cranking out pages at a good rate.
And, speaking of writing the second book, I just spent a week on the road doing some work in Florida. I managed to knock out about 4,000 words on the second book, including a very important scene that will basically drive the rest of the series.
So good news: progress is being made on the second book and when my cover is done for the first one it is going to be awesome.
Showing posts with label creative writing. Show all posts
Showing posts with label creative writing. Show all posts
Friday, February 19, 2010
Tuesday, January 20, 2009
Write right, Wright p3: Cracking A Scene
Before I write a scene I have to spend some time thinking about how I want to approach it. I may know what's going to happen next in my story. I may have my little index card in front of me that tells me who is in the scene and what the scene needs to accomplish (the "plot point") but that doesn't mean I have the scene figured out yet.
I call it cracking the scene: figuring out the hook that allows me to execute the plot point in a way that is interesting to read, true to the characters and logically flows from what has come before. I have cracked scenes in several different ways but usually the first thing I do is find a way to make it as exciting as possible.
For example, when my index card told me "Lucas joins the army", I ended up with a scene depicting Lucas surrounded by bad influences, falling to temptations, resisting arrest, getting beaten by enforcers, thrown into shackles and pressed into military service against his will. In other words, I believe I took the simple note about the plot point and punched it up considerably. And at the same time, commented on the character of Lucas by showing what sort of people and situations he allows himself to be around.
But punching up the action is just one aspect to cracking a scene. The primary choice I believe a writer has to make in presenting a scene is choosing the POV. I'm writing in limited third person, so who is going to be the point-of-view character for a particular scene? My answer is informed by two factors: 1) Whose POV will be the most interesting? and 2) Is there a character whose POV is revisited regularly through the course of the book?
In addition to POV, the choice must be made when to pick up the action of a scene. Should it start in a quiet moment? Should it start in the middle of action? Should it start in the middle of conflict? Should it start with a line of dialogue or a descriptive passage? There will be no consistent answer to these questions, nor should there be. The variety of presentation will make the story better.
Sometimes, if I'm stuck on how to open a scene, I have a trick that usually helps me out. That is, focus on one of the five senses. What does a scene sound like? Or smell like? What's the POV character's reaction to it? That's usually enough to get me started. Hopefully, it succeeds in pulling readers into the scene, helping them to visualize.
Looking back on what I've written, I can point to another emerging pattern in my style. That would be one of symmetry in structure. Whatever I open with, I try to revisit it at the end of the scene. I find this usually provides a pretty solid spine for the scene. For example, I opened one scene with a character studying the night sky, he turns away and other things happen but I end with him commenting on a constellation. I think I've heard this concept called "callbacks". Stuff like that seems to put a nice little bow on the end of a scene, providing a complete miniature reading experience.
Cracking a scene. I start with a plot point note on an index card, then make a series of decisions (regarding action, POV, starting point, sensory hook, closing callback, etc.) and before I know it I have what I consider to be a pretty strong scene.
Monday, March 10, 2008
Write right, Wright p1: Dialogue over Narration
Well, I've talked this up enough that it seems like I'm going to have something huge and profound to say. That's not really the case at all. It's just that there's a certain in pitfall in writing that has tempted me.
I've worked so hard on my plot and in weaving together all the various plotlines that now I just want to tell everybody the whole story right away.
It's sort of frustrating to know all the major story elements of all three books but yet still be forced to sit down and flesh scenes out.
The temptation in writing the scenes is to just describe the plot to the reader. But I know that's a huge mistake. I believe the success of any story is judged by the degree to which the readers can relate to and invest in the characters.
As I started out constructing my scenes I had to remind myself to not just use my power as omnipotent storyteller to explain what is happening. I have to allow the characters to arrive at their decisions and actions naturally. They each need their own distinct personality, preferences and agendas.
One of the keys is to rely on the dialogue and actions of your characters to carry the reader through the story. Sounds obvious. But if you are an amateur novelist like myself who is excited by the story you've cooked up, the temptation can certainly be there to get through everything as fast as you can so that you can describe the next cool thing.
Of course, by forcing patience and allowing the characters to carry the story, the writer opens himself up to one of the greatest joys of the process. As I discussed in "Characters Can Surprise You", it's a blast to see your characters come to life and begin dictating to you what they are going to do.
This may be my last post for a while. I leave Wednesday for three weeks in Sudan, Africa. I'm shooting a documentary over there that will detail what missionaries have accomplished for the area. So it will probably be April before I can post again.
I've got plenty of hours in airplanes ahead of me. I'm taking my laptop and hope to knock out a few thousand words while I'm gone.
Thursday, March 6, 2008
Characters Can Surprise You
There seem to be two main approaches to writing. There are those that want to outline everything in advance and there are those that just start writing, letting the story lead them wherever it may go. In my case, I did heavy outlining because the story was generally already in place.
An outline is sort of like a road map. You can see where you are and you can see where you are going. You can see which route you are going to take and maybe even where some other roads cross your path several times.
But when you are writing you are actually on the road driving. You might know there's a town up ahead but you don't know what it looks like and how the people act until you get there. Or maybe there's a roadblock and you have to take a detour on one of those side roads. Unlike looking at a road map, you can look out your window and enjoy the scenery.
I'll quit stretching the analogy. What I'm trying to say is that no matter how much you have outlined, you are still going to be surprised. I've always heard writers say that characters write themselves. Or maybe they thought they were going to take the story one way until a particular character jumped up and said "No! I'm going this way!"
Guess what? I now totally understand that. It really does happen.
As I began writing, I discovered ways to involve my characters in a tighter narrative. What I mean is, there would be a scene that would involve characters A and B. As I wrote the scene, character C would show up. I wasn't expecting it, but C kind of popped up and told me that he belonged there.
This happened several times and what quickly emerged was a more cohesive throughline to the book than what I had planned. Plotlines that were going to appear disparate at first began to flow into my keyboard much more intricately woven than I had anticipated. What a wonderful surprise that was!
I also figured out very early that a character I introduced early could fill the role that was going to be needed at the climax of the third book. It would have been a mistake to have a newcomer show up in the third act and play a large part in saving the day. Much better to have a well established character do that.
I'm still amazed at the phenomenon. I'm the writer of this thing. I'm holding the magic roadmap in my hand that shows me every road and small town. I guess I forgot that just because someone draws up the cartography, it doesn't mean they also populated the towns. Even though I had this all outlined, the story still has the capacity to surprise me.
This is fun! You create a setting and a problem. You give your characters a personality trait or two and an agenda or motivation and then just let 'em loose.
As of this writing, I'm about 27,000 words into my novel. So far, there have been two occasions where I was stuck. I knew for plot purposes I had to get from point A to point B, but I couldn't figure out how to get there. Both times a character stepped up and took care of it for me. I just came up with a scene that involved several characters with different opinions and goals and let them have it out. Thanks, guys!
It works. It really works. And that's an amazing discovery.
Next: the importance of using dialogue over descriptive passages
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